elements of reusable software Publ. Addison Wesley ISBN 0-201-63361-2 A.K.A. "Gang of Four Book (GoF)"
Describe what patterns are and how they can help you in the design process. They then systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. All patterns are compiled from real-world examples and include code that demonstrates how they may be implemented in object-oriented programming languages such as C++and Smalltalk.
Captures a wealth of experience about the design of object-oriented software. Patterns discussed allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions.
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